Hyassistant

Taste.AI offers a user-friendly experience developed following the UX process. The goal was to design an AI-driven food or recipe recommendation app that makes deciding meals effortless. The app provides quick, personalized suggestions by considering dietary preferences, available ingredients, and time limitations.

The Hyassistant App is a mobile application designed to help users track and improve their daily water intake. Dehydration is a common health issue, and this app aims to promote a healthier lifestyle by encouraging users to drink an adequate amount of water throughout the day. The app provides users with personalized water intake goals, timely reminders, challenge and visual progress tracking features to ensure they stay hydrated.

Role

Solo project

Duration

12 weeks

Tools

Role

Figma, Illustrator, Photoshop, Google forms

Figma, Illustrator, Photoshop, Google forms

The Problem

In 2022, there were approximately 37.89 million single-person-led households in the United States. The number of single-person households is increasing, and when living alone with a variety of ingredients, it's easy to generate a lot of food waste. Naturally, people tend to buy less.

Users face difficulty in selecting meals due to a combination of limited ingredient options, specific food preferences, and a lack of appetite. They need a fast and personalized solution that suggests meals based on their preferences and what they have on hand.

Many of us don't drink enough water each day, and I'm no exception. It's common not to even have half a liter unless we're active. Also, keeping track of daily water intake can be a challenge for some.

Solution Preview

Solution Preview

FEATURE 01

Customized Hydration Reminders

Personalized Hydration and Reminder Setup

During the initial onboarding settings, users can determine their personalized daily water intake based on their body specifications and set up reminders with alarms.

FEATURE 02

Drink Tracker

Allows users to easily log their daily water intake, helping them keep track and improve their hydration habits.

FEATURE 03

Challenge

Users can join or create fun hydration challenges with friends. Users can track their daily water intake, earn badges, and encourage each other, making staying hydrated a shared and motivating experience.

Design Process

01/
Empathize

· Survey

· User interview

· Background research

· Survey

· User interview

02/
Define

· User Quotes

· Persona

· User Journey Map

03/
Ideate

· Idea Brainstorming

· Sketch

· Information
Architecture

· User Task Flow

04/
Prototype

· Design System

· Mid-Fidelity Wireframe

· High-Fidelity Wireframe

· Final Prototype

05/
Test

· Usability Testing

· Feedback Incorporation

· Continuous Iteration

· Case Study

04/
Prototype

· Design System

· Mid-Fidelity Wireframe

· Feature Analysis

· High-Fidelity Wireframe

05/
Test

· Usability Testing

· Feedback Incorporation

· Continuous Iteration

· Case Study







Background Resarch

22 %

of adults in the US drink enough water every day

NYpost

82%

47%

of Americans Don't Drink Enough Water

Civicscience

75%

drink at most 2.5 cups of water, the equivalent of one bottled water, a day. The truth is most Americans are dehydrated.

Strive

User Research

24 Participants

· User survey : 24
· Interview : 6

Requirement

A person without any illness or disease

Demography

· 10s~50s
· 50% Male and 50% Female

User Quotes from User Interview

"I'm not sure about my daily water intake, and I don't usually drink enough water."

Anatoli / Designer

"I understand the importance of staying hydrated for my health, 

but I find it challenging."

Jose / Marketing Manager

"I usually prefer coffee, sparkling water, and soup over plain water because it has no taste."

Jay / Data Analyst

“Creating a habit of drinking water is not easy, even if one tries."

Sally / Art director

Key Finding

79%

of participants take less than 5 cups of water daily and reported no issues.

82%

66%

of participants mentioned they drink less water when they are busy.

83%

of participants expressed difficulty in remembering how much water they had drunk.

62%

of participants mentioned a lack of motivation to drink enough water.

79%

Most participants mentioned preferring coffee, tea, sparkling water, and soup over plain water.

Persona

User Journey Map

Problem Statement

01/

How might we help you measure how much daily water Intake?

02/

How might we help user track the amount of water you drink every day?

03/

How might we help you we give them motivation to drink?

Solution

13/

Customized Hydration Reminders

In this flow, users can set personalized water intake goals by entering their age, gender, and weight.
Also, they can set alarms to establish a consistent water intake routine.
02/

Drink Tracker

In this flow, users are allowed to add and track their beverages, from water to coffee, making it easy to monitor and improve their hydration habits.
03/

Challenge

In this flow, users can create challenges and invite friends to participate together.

Information Architecture

User Task Flow

User Testing and Major Improvement

Calculate water intake page

Based on feedback, the interaction was considered cool and good, but users felt discomfort due to the excessive number of steps. Therefore, I have organized and streamlined the process, reducing the number of steps. Additionally, I have implemented a display for the selected status to enhance clarity. I've also redesigned the buttons to look distinct and clear, facilitating easy recognition for users.

Furthermore, I have replaced the 'skip' option with 'standard goal' to better align with user preferences.

Set alarm reminder page

Following user testing, it became evident that some users encountered difficulty understanding the 'Days' buttons, primarily attributed to the use of only the initial letter of the first word and their close proximity. In response, I have introduced a new pop-up window with clearer and more user-friendly buttons. These buttons now also display the selected status for enhanced clarity.

Daily hydration Intake result page

During the user tests, 

When people were figuring out their goals, they were a bit unsure. So, I made it simpler by using a standard measurement of one cup, which is about 250ml. This way, they could better understand how much water they needed.

Based on feedback, 

Users can easily change how much water they want to drink in this session, and I've made it simpler by using a handy toggle button instead of milliliter and ounce buttons.



I also added an edit button to change the goal.

Style Guide

From the survey result I found out that

Hgh Fidelity Wireframes

Reflection

What’s Next?

· Develop a feature that enables weekly and monthly analysis.
· Make a special page for badges when you complete a challenge.
· Want to add fun animations to make it feel like a game and boost motivation.

Lessons Learned

In my initial approach to my first UX case study, my focus was primarily on creating visually appealing designs with engaging interactions to attract users. However, as I delved deeper into the process, I came to the realization that prioritizing accurate status representation is paramount compared to merely having a stylish design.



User testing sessions, I gained valuable insights, underscoring the significance of user testing in the UX design process. This experience highlighted the need to balance aesthetics with functionality, ensuring that the user experience is not only visually pleasing but also reliably informative.